Archives

Monthly Archive for August, 2012

Bandwidth

Long time no dev blog…

Well, we are trying out some alternate bandwidth solutions and though I’d ask you for some help.

If you’re willing to help, then please max out your connection to our services as well as running the SpeedTest.net service and record your results. Then send them to us via email (support@squidwolf.com).

This would help us greatly in evaluating the effectiveness of our different download solutions based on the various regions of the world.

Squidwolf Syndicate: Road To SquidCraft deployment has been moved forward

Squidwolf Syndicate: Road To SquidCraft deployment has been moved forward to Friday, 31 August 2012 at 20:00 UTC.

Extended downtime will begin at 20:00 UTC and is expected to be completed by 21:00 UTC.

All members are advised to finish their tasks on the network by 19:30 UTC to avoid data loss.

Patch notes are available here.

 

Squidwolf Syndicate: Road to SquidCraft deployment on Sunday, September 2

Squidwolf Syndicate: Road to SquidCraft is scheduled for deployment during an extended downtime on Sunday, September 2. Downtime will begin at 13:00 UTC and is expected to be completed at 15:00 UTC.

Road to SquidCraft brings a number of improvements to Squidwolf Syndicate, including changes to security systems, deployment of Squidwolf Minecraft: Private ALPHA, pretty graphics, and much more. Patch notes are available here.

Road to SquidCraft 1.0

Patch notes for Squidwolf Syndicate: Road to SquidCraft

To be released on Friday, 31 August 2012.

 

FEATURES

Squidwolf Minecraft

– All weapons that you on the receiving end of are displayed in icon format on the new Squidwolf Minecraft website. These icons display who is attacking you, what level they are and what time of weapon it is.

– There is a new Squidwolf Texture pack now available.

– Entries in most chat logs can now be copied with CTRL+C. If entries are selected, only those will be copied, but if nothing is selected and the focus is on another area of the screen, all entries are copied. Pasting into other programs such as word processing applications will preserve formatting.

– ‘/Clear’ and ‘/MOTD’ have been re-added.

– There is now a right click option available outside of active sessions.

– Ranking is now automatic based on how long you have spent in the game using the HazelSkill software.

– You can buy access to Squidwolf Minecraft: Private ALPHA for $9.99 CAD on Squidwolf Store.

 

CHANGES

HazelPorts

– Base sources updated.

– automake 1.12.3_0 installed.

– cyrus-sasl12 2.1.23_2+kerberos installed.

– webp 0.2.0_0 installed.

– ImageMagick 6.7.9-0_0+q16 installed.

– pcre 8.30_1 installed.

 

Accounts

– Users can now request an account upgrade via email.

– Free Account has had it’s server storage set to 640 MB.

– SquidBasic no longer has access to Squidwolf Time Machine Server by default. Users must request this via email.

– SquidStandard have had the mysterious HazelStandings penalty removed.

 

Squidwolf Web Server

– HazelPress installations have received the following changes:

• Installation has been upgraded to version 3.4.1

• No Update Nag has been upgraded to version 1.2.1

• Lowered HazelStandings rewards per monthly use to +0.1

 

Network Bots

– All common Microsoft Office file types will no longer be refused and will instead by flagged as ‘safe’ in line with other files.

– Simple documents with a file size lower than 5 KB will have their size artificially increased to 8 KB to ensure safe transit.

– The file headers of legacy email files will be artificially modified in-transit to ensure safe arrival.

– A notification will be sent if delivery of any file on the network fails to reach it’s destination by a Bot.

 

Squidwolf Store

– A lot of new voucher types have been added to the store that previously could only be accepted by request.

– Loyalty points are now convertible into usable vouchers which can be spent accumulative with other vouchers.

 

Network Shaping

– ‘Edge’ Server is due to be relocating in the coming weeks to a new home. It’s geolocation has been removed from file headers in preparation for this.

 

Squidwolf Minecraft

– The rank is now part of a player’s name. For players who are not yet on the first rank will have the flag as Recruit [Rec].

– The first Rank available grants player permission to use Compass and to get their location in the game world.

– Players will not be able to build anything until level Apprentice, Grade II.

– A few improvements have been made into the HomeSpawn point. It is now possible to use a boat.

– The most common player controls are available from Level 3.

– The most common player abilities are available from Level 4.

– All players except from Recruit can now use Squidwolf Railways.

– Repetition of chat entires is no longer possible.

– Developers are now invulnerable.

 

Meta Data

– On the Forums, members older than 1 year are no longer flagged as developers.

 

Squidwolf WiFi

– Rejection of a connection now logs correctly in account information.

 

Squidwolf Main Site

– Home Page navigation links now share a single font.

– Many small typo errors have been fixed.

– Occasional graphics issues fixed.

 

Technical

– New file format for objects now result in faster loading and more efficient caching.

– General optimisation of display modules on Squidwolf Gaming Network. Scrolling is now much snappier.

 

Miscellaneous

– A few types of files which were erroneously flagged as malicious and removed from Servers on the network with Echoing Spectrum 1.5 have been restored, most notably Microsoft Word documents. Members who have been affected by this will have them re-added to their assets over the following few days.

 

FIXES

Squidwolf WiFi

– Homepage messages are now hum-comprehensible.

– Websites requesting Geolocation information now correctly identify your location.

 

Network Bots

– Any attempt (by accident or otherwise) to access restricted areas will be immediately detected by security bots and offending device will be ejected from the network for a minimum of 24 hours.

 

Squidwolf Web Server

– Fixed an issue where delete requests weren’t properly carried out and resulted in ghost files.

– Standings for file manipulation is now correctly detected.

 

STARS and Warnings

– Person security status requests should now always be delivered on time.

– Security status gains from other members will now be awarded correctly.

– An issue has been fixed that stopped members from exchanging files on persistent Squidwolf IM chatrooms after they have been abandoned.

 

Graphics

– Fixed an issue on Squidwolf Wii Channel which resulted in the “green screen of death”.

– Fixed an issue on Squidwolf Gaming Network which resulted in the current receiving a debug menu overlay.

– Resolved a defect where the current Squidwolf Gaming Network session would be rendered black if you tabbed out.

 

Squidwolf Minecraft

– An issue with the displayed messages when leaving or joining a chat channel with a new rank flag has been fixed.

– Text entered using a translator is no longer concealing previously typed text.

– The in-game log is no longer breaking.

– The inventory is now sorted correctly using the new organisation system.

– A display issuer with the player’s avatar in the inventory has been fixed.

– The Jukebox will no longer loop the first five seconds of each track continuously.

– An issue with the right click dragging would cause the “Minecraft spiral” effect, this no longer happens.

– It is no longer possible to mask an economy transaction with a fake amount using exotic characters.

– An issue with dragging and dropping items inside chests has been fixed.

– Added shift clicking support in furnaces

– Added method to easily acquire blocks you have selected in the world using the ‘pick block’ key.

– Made the Direct Connect dialog member Squidwolf.com

– Fixed issues detected with links in chat channels.

– Fixed wild ocelots behaving like tamed cats.

– Fixed various chat crashes

– Made cats less eager to sit on things

– Made cats less patient

– Fixed rendering failing under certain conditions.

– Fixed sound-off failing under certain conditions.

– Removed all ghost entities.

– Fixed issues with / commands.

– Fixed Redstone Bug with Powered Rails

– Fixed lag issues with Minecraft 1.3.1

– Fixed a Save Chunks issues.

– Fixed a bug which prevented Ender Chests animating.

– Fixed a bug which resulted in packet death.

– Fixed a bug which caused Pistons to not activate.

– Fixed a bug which caused PlayerQuitEvent to call later than expected.

– Fixed a bug which caused certain players to change modes to Hardcore resulting in death of the server….phew!

 

Localisation

– The description of Devs now displays correctly in the Squidwolf Gaming Network German client.

– An issue which some games showing old versions in both the German and Russian clients on Squidwolf Gaming Network has been resolved.

– Exporing your profile to a new HazelPress installation in a localised client is now working, again.

– Various formatting issues have been resolved.

 

Squidwolf IM

– Join Chat Room entires are now correct.

– Previously visited Chat Rooms are no longer being added again when joining for another time.

– The colour of text in an MOTD no longer reverts to its default colour.

 

Miscellaneous

– 404 Cats are now active again.

– The Support, News, Account Management, and Patch Notes buttons on Squidwolf Wii channel have been removed.

Squidwolf Syndicate: Echoing Spectrum 1.6.5 has been deployed

Squidwolf Syndicate: Echoing Spectrum 1.6.5 has been deployed across the network.

This patch introduces a new Registration Form on Squidwolf Services Network as well as a few minor bug fixes.

Patch Notes are available here.

Echoing Spectrum 1.6.5

Patch notes for Squidwolf Syndicate: Echoing Spectrum 1.6.5

To be released Tuesday, 28 August 2012.

 

FIXES

– An issue with undelivered mail from legacy Mail Servers has been fixed.

 

CHANGES

Squidwolf Services Network

– We now have a new registration form in use on Join Squidwolf Syndicate.

– The text size in the registration form has been fixed for Japanese users.

Squidwolf Server Network reboot at 19:00 UTC on August 27

Squidwolf Server Network will be restarted at 19:00 UTC to resolve issues with IMAP. We apologize for any inconvenience this may cause and would like to thank you for your understanding.

Edit (18:20 UTC): Squidwolf Mail Server (Edge, Flight, February) has been disabled.

Squidwolf Syndicate: Echoing Spectrum 1.6.4 has been deployed

Squidwolf Syndicate: Echoing Spectrum 1.6.4 has been deployed across the network.

This patch has added another product to Squidwolf Store as well as some changes to Squidwolf Services Network including a change in the registration process.

Patch Notes are available here.

Echoing Spectrum 1.6.4

Patch notes for Squidwolf Syndicate: Echoing Spectrum 1.6.4

To be released Sunday, 26 August 2012.

 

CHANGES

Squidwolf Store

– Android “Velox” 3G HD 4.0 Smartphone added to Squidwolf Store.

– A Contact Us form has been created.

 

Squidwolf Services Network

– The optional password field has been removed on Join Squidwolf Syndicate.

– All future registration account passwords will be set to the person’s date of birth by default.

 

Squidwolf Server Network

– Additional ports have been closed in preparation for the move of ‘Edge’ Server to it’s new location.

– Maintenance Network has been activated.

Sound off like you’ve got a pair

I like movies, they often give you inspiration and occasionally reminders on what to do and what not to do. The title here is from Full Metal Jacket and reminded me that I was going to do more blogs and not necessarily about anything incredibly important.

We’re wrapping up a massive fix patch which we aim to release on next Tuesday in an extended downtime. I really recommend that you read up on the Patch Notes, we’re still adding to it and await the role-based deletion of mails. Other than that, we’re good and our team dedicated to making sure we didn’t fuck up is going through the last stages to clear the patch for release.

We’re really happy about this patch although we would have liked to get more optimisations into the network, but they aren’t ready to go out at this point and require more testing. Optimisations in their nature change a lot of core stuff, so they always introduce some nasty side-effects but in the long run, they are certainly worth it.

However, this is an optimisation and adding this additional overview would certainly cost a fair share of CPU, so we probably won’t be able to show everything at the same time, probably just display it in the active item window. In any case, we’re sure going to try, we always do 😀

I really recommend you read our new Patch Notes section.

Well, thanks for reading, I’m gonna leave the stage for some upcoming dev blogs on stuff we have in development from some of the crew here.I’ll end this with another quote, “Private Joker is silly and ignorant, but he’s got guts. And guts is enough“. Sometimes guts is all you need.